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Guest Taro

Taro's Sketching & Rendering

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Guest Taro

Hi, all designers!

 

My name is Steve, and continueing from my last topic, I'm making this topic to put in all my sketches and renders.

 

This was a sketch/render thing, I did the sketch during school today using black ballpoint. Then at home, I quickly rendered it with marker, and a little detail with prisma pencil crayons.

 

Overall, the top (the black and pink) are just filler, and the red one too. Also, it was my first time using marker on printer paper, and I didn't really like the result, because it got really soaked.

 

Here it is: (sorry for the darkness of this photo)

DSC01028.jpg

expect some more, probably one render a day, and maybe a few sketches.

 

Thank you!

 

-steve

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Guest Taro

day 2 and 3, seems like it the pen smudges alot on printer paper, and the marker is just so hard to control lol.

paper still seems dark, Ill try to fix it next time, the camera one had a brightness adjustment on photoshop

 

DSC01042.jpg

DSC01043.jpg

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Guest Taro

thx, o yeah , forgot to mention, dont mind all the words, just put it there... because i felt like it XD

 

and mainly did these sketches to practice straight lines and curves.

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Guest Arturo Arino

hey !

you're doing good , just try to generate more contrast on the screens , get a black marker and put it in the middle to simulate a mirror or black touchsreen.

 

look at this link , is a very basic example , but its better for you to understand !

Remember

ecerything you see you sketch ... that'll make you better

 

http://regmedia.co.uk/2006/06/13/ben_q_s68.jpg

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Guest Taro

o thx for the example, i know wut u mean now, and ill do it on my next camera/phone or w/e render. Its really sketchy, yet its really good =D

 

is there anything else i can add on? and is there ways i can do detail with marker on printer paper that sucks all of the ink?

 

 

btw here are some more sketches:

some of the might look really wrong, because the picture was taken at an angle, not directly on top.. i dont want to take my shadow in!

 

these are just some cameras, i thought i should post some pen only work, since the marker always smudges it.

DSC01046.jpg

line work of this device thingy.

DSC01048.jpg

rendering from a different angle, .. yet pretty close to the last one.

DSC01047.jpg

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Guest Corcho
o thx for the example, i know wut u mean now, and ill do it on my next camera/phone or w/e render. Its really sketchy, yet its really good =D

 

is there anything else i can add on? and is there ways i can do detail with marker on printer paper that sucks all of the ink?

 

 

btw here are some more sketches:

some of the might look really wrong, because the picture was taken at an angle, not directly on top.. i dont want to take my shadow in!

 

these are just some cameras, i thought i should post some pen only work, since the marker always smudges it.

DSC01046.jpg

line work of this device thingy.

DSC01048.jpg

rendering from a different angle, .. yet pretty close to the last one.

DSC01047.jpg

 

 

I love your ideas (:

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If I were you, I'd work on my line quality more. The lines look "stuttered" and lack contrast.

 

One good rule of thumb is when 2 surfaces meet and you can see both of them, use a thin line. If you can only see one surface, use a thicker line.

 

-

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Guest Taro

thx for the opinion and advice.

 

by contrast, do u mean by that i need more 'identifyable' line weight? for example, leaving it the same, and add more thickness to the dark areas?

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by contrast, do u mean by that i need more 'identifyable' line weight? for example, leaving it the same, and add more thickness to the dark areas?

 

Yes. Some of your sketches sort of have it but it needs to be defined more.

 

It also has to be in the right spot. I've seen some people add a thicker line in the shadow areas and thinner on the reflection side.

 

Contrast in line weight will help define the form better. I read somewhere that if you can put something behind an object, it should be a darker line.

 

Also, I was looking at the 3/4 camera view you drew. The top looks like it has a hard edge because you used 1 line straight across. You can make it look rounded by using 2 thin lines . I'll see if I can sketch an example.

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Guest joe row

also keep practicing those elipses... i definatley find them the hardest part of sketching - but there's a good little method my secondary school graphics teacher taught me (image below)...

 

nice marker work for the "device thingy" aswell... i didnt start using markers till i was at uni so you've got a good starting point to develop from

 

post-26754-1226518534.jpg

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Here's what I was talking about on the corners to make them look more rounded. It's rough but you can see what I meant.

 

camera.jpg

 

joe row, those ellipses are very sketchy. You should do them in a more gestural, smooth manner. Plus the ellipse in the box is the wrong angle. The minor axis should point to the vanishing point.

 

-

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Guest joe row

i know, i need to work on cuting down my lines... but the method is still there...

why is the elipse in the box at the wrong angle (its drawn in isometric aswell not perspective)? surely drawing the four points before hand insures that its in perspective and at the right rotation

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why is the elipse in the box at the wrong angle (its drawn in isometric aswell not perspective)? surely drawing the four points before hand insures that its in perspective and at the right rotation

 

Since you have the ellipse on the side of a box, it has to be drawn in the correct perspective. Your lines go to a vanishing point or at least off to one direction (left), Your Minor axis of the ellipse has to follow that direction.

 

Drawing the 4 points is good but you have to line up the minor axis also. Your Minor axis goes off almost horizontal rather than to the VP like it should.

 

th_ellipse.jpg

 

-

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