I am working on another more similar to the photo of the real seat.
EasyVersion01.jpg 58.47K
31 downloads
Posted 31 March 2007 - 03:23 AM
EasyVersion01.jpg 58.47K
31 downloads
Posted 31 March 2007 - 02:45 PM
Posted 31 March 2007 - 04:34 PM
kewl! I was playin with doing a face... (did them in SW2006sp5)
Posted 01 April 2007 - 02:06 AM
NBS_BD001.jpg 117.67K
20 downloads
NBS_BD002.jpg 69.35K
19 downloads
Posted 01 April 2007 - 09:21 AM
Posted 01 April 2007 - 11:25 AM
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Posted 02 April 2007 - 02:19 PM

Posted 02 April 2007 - 07:56 PM
Tried a couple of them...
Posted 02 April 2007 - 07:58 PM
Posted 02 April 2007 - 10:40 PM
I decided to use Cinema 4d for this challenge. Sub Division modeling is much quicker for something like this where you can push and pull polygons to create organic shapes very quickly. This could then be taken into Rhino using the T-splines plugin if I needed actual cad data for it. Solidworks can do this no doubt but with more effort to get close to the exact shape that is in the reference photo.

Posted 03 April 2007 - 03:10 AM
Posted 03 April 2007 - 03:33 AM
I am only familiar with SolidWorks, but wondered why you didn't model it in Rhino? Rhino is the next software package I'd like to learn, mainly because I've been lead to believe it has much better surfacing capabilities than SolidWorks.
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