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Industrial Design @ Tu/e


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#1 Guest_Dicespark_*

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Posted 03 January 2006 - 02:38 PM

The Industrial Design department is organised along the lines of a simulated professional design environment. It is based on an innovative model of competence-based learning. Students, or 'junior employees' as we call them, work in units. As such, each domain has a domain leader, a team of consulting experts from the university and from outside business partners, and a number of junior employees. Domains also have their own physical location at the department. In this way, students work with and get to know their future colleagues in the field in an informal setting from day one. Outside consulting experts are part of every 'business domain'. We have been very successful in hiring some of the top people to take part in training future industrial designers.

Students work on four projects a year in different domains. Each domain addresses one field of application: Entertainment, Home, Work, Health. Team members work together on domain projects, often commissioned by organisations or businesses outside the university.

Developing a future interactive mirror palace for the Efteling and Monitoring Alzheimer patients by care giver, are just a few of the unit projects students successfully completed during the first two years of the department's existence.

Each student develops a portfolio detailing this kind of experience during the course of his or her studies. Individual assignments are also included in this portfolio. Sixty per cent of a student's time is spent on joint unit projects. The rest of their time is spent on individual assignments, in which students acquire specific basic knowledge and skills, such as modelling and programming. The Bachelor's course consists of basic training and subsequent specialisation in different areas, such as Product Design and Embedded Systems Design. During the Master's programme, in the fourth year, students work as trainees for outside businesses or organisations for at least three months. A traineeship may last up to one year. Students are encouraged to spend at least part of their time as a trainee abroad. In the fifth year they work on an integrative final project based on their previous specialisation.

#2 Guest_biscuit_*

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Posted 26 April 2008 - 05:33 PM

hay i read your piece about the TUe, it sounds great, i am hoping to join in september, i just wanted to know what are the theoretical classes like? and are exams in math and physics a main part of assessment?

#3 Guest_ratman_*

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Posted 11 January 2009 - 09:33 AM

I am also interested in hearing more about your University!

#4 ralphzoontjens

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Posted 03 August 2013 - 09:12 AM

I see that these are very old posts, but I am able to reply to any questions about this program since I have completed both my Bachelor and Master education there, and will be employed as a student coach as of this September.

 

In general, I think it is a great program because of its unique model and the variety of people available to assist with projects. It is very progressive and more and more societally-relevant in its scope of project content, you are very much stimulated to think outside the box and come up with entirely new concepts based on new technologies and user interaction styles. It is still a quite young program of course, and things continue to change and improve, but it is very ambitious and combines many fields of knowledge into its education. The classical subjects like materials science and physics are a little underemphasized compared to other, more hardcore industrial design programs, but this is because there has to be a lot of room also for things like electronics design, AI, interaction design, and user research, which are more and more relevant fields for industrial designers today. A main 'feature' of this course is that you get coached individually, and create personal development plans, so you are able to design also yourself as a designer. And if you want to go more towards the classical industrial designer and become an expert in materials/physics/manufacturing etc., this is possible too. But you may also come to profile yourself more like a software or interaction designer, a researcher, or even as an independent artist who works with new technologies to create interactive installations.






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