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Solidworks Demo For Industrial Design

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Cut extrude the opening for the mouse wheel. Offset the sketch plane from the sketch plane by about 5mm (this option can be found in the first drop down menu).

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Extrude the mouse wheel and in the Direction1 and Direction 2 options set them to offset from surface. Create the extrude .5 mm offset from the inner walls of the opening. [b]Uncheck the box that says merge result[/b]. SWX by default tries to chunk features together into one solid mass whenever Solid features are used. Most times this is preferred but sometimes you might might to makuse of multi- body features (as in the case of the scroll wheel.
[img]http://img115.exs.cx/img115/6877/m22.gif[/img]

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[img]http://img115.exs.cx/img115/3874/m23.gif[/img]

This fillet is a full round fillet. Pick the three consecutive faces of the cylinder to create the fillet

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;) Thanx for the encouragement Renszu. Photoworks is the rendering add-in for Solidworks. It comes with Solidworks Professional. Photoworks is not the best rendering system in the world, but it can be coaxed to produce very nice renders

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Guest norah
[quote name='parel' date='Nov 6 2004, 03:19 PM']Split the body using the extruded surfaces.

Pick the surface
Cut the part
Pick the Bodies that you want to keep from the resulting bodies[/quote]
Parel,

I'm stuck with splitting the body command. Where did the "Fillet2" come from in your tree manager. It didn't show in previous post or step? When splitting a body you're suppose to select the Trim Tool geometry or the Extruded Surface in this case. However, "Fillet2" is what's in your Trim Tool box. What is this feature? I choose the Extruded Surface created instead. After I click Okay in the Split command window, the Extruded Surface still appears in my model and graphic window. Your assistance is greatly appreciated!

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Guest norah
I figured it out. Select the Extruded Surface as the trim tool geometry. After doing the split command, I had to hide the Extruded Surface from the tree manager in order for it not to show in the graphics area. It's a very nice ID-based surfacing tutorial for SW. Thanks, Parel.

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The fillet2 surface is because I filleted the sharp edge on the Extruded surface. This saves you from creating two fillets later.

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[img]http://img153.exs.cx/img153/5152/surfaceextrderiblines6mk.jpg[/img]

I figured out how I wanted the ribs to look like in the sketch in the folder "Rib sketches" Extrude a surface that goes past the outer surface of overmold

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[img]http://img136.exs.cx/img136/7561/revolvedgrip2eu.jpg[/img]
This creates a rib that you can lay onto the surface of the overmold

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