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Guest alexander_spencer

Cinema 4d

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Guest alexander_spencer

I just started playing with Cinema 4D tonight, its fantasic!

I dropped a solidworks model in and started playing with the materials.

Much better than Photoworks, more user friendly!

 

SANDER

post-2220-1121954029.jpg

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Hey man, that's really nice, the clear one is freaky! :)

You should try experimenting with whitecards to beaf up your reflections (self illuminating planes).

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Guest alexander_spencer

Thanks mate, but what do you mean "white cards"? I don't think I'm at that stage yet.

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Well in professional studio photography, these are used to create customised reflections.

It's pretty easy really. Just create a square plane and give it a 100% self illuminating material (you can even make it a light emitting object.. you might not even need any lights then anymore). If you have a couple of strategically placed planes you can really make your image more interesting.

 

Here's a test render I made recently.. just a few light emitting planes for the lighting and reflections.:

post-2-1122117811.jpg

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Guest alexander_spencer

Thanks Renzsu,

That was all really helpful! I'm going to try it out

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Guest Zampik

Hi there, the result is better and better congratulation in your progress, really impresive....anyway....I'like your sence to detail in modeling.....how long are you using Solidworks? I should learn solidworks as well......

 

 

nice job........I really like last render....keep going man

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Guest Zampik

I'm watching this again and what about antialising in the reflections seems to be very low quality......(the edges of reflections......)

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Guest alexander_spencer

That might be because I reduced the quality to save it for web. I'll look into it

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Guest alexander_spencer

oh yeah and I've been using solidworks for two years.

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Guest Zampik

the antialising in rendering is not about saving size for post on internet....its about setuping in render....final result you can reduce in Photoshop very well by the save for web....

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