The Project MoveCV tool is a great tool for moving CVs in Alias. But some time there are no hulls for the direction we want to move the CV with.
It is instead very natural to move the CVs within the coordinate system of the view, but with Alias I become crazy to understand how a movement in XYZ (Global Sys.) can be translated in a movement in the view I am watching. Viewing is infact very important to understand a problem, geometry or CV structure.
In many software the movement of the mouse is always related to the global system BUT a nudge movement is activated from the arrows keys which move the objects within the View Axes. In other software again the view always determine the axes of any movement.
In Alias the only way to do that is to create a new construction plane based on the view. But this is clearly NOT a method that can be integrated in a fast and efficient workflow.
I was wondering if there is an option somewhere that can allow to costrain the move tool to the View Axes. So that I can quickly change my view and so the axes which move the CVs (in a well known direction related to the understanding of the geometry).
Thank you
sergio
Nudge Direction
Started by sergio, Jul 16 2011 09:43 AM
1 reply to this topic
#1
Posted 16 July 2011 - 09:43 AM
#2
Posted 18 September 2011 - 09:10 PM
YUUUU they must have put some clever guy now in autodesk.. they finally understood!!
http://aliasdesign.a...ansform_139031/
it is now possible to move CV related to the view axes!
sT got it 20 years ago.. but does not matter, well done Alias!!
They also understood that selecting every single surface with the trim tool was absolutely stupid when you could select them all with a rectangular selection!!
http://aliasdesign.a...tersect_138921/
You can not imagine how many hours I have lost selecting every single face to trim in very complex 3D meshes... I want to cry
Guys you should have hired me 6 years ago and I would have got you a 2012 version in 2005!
How long do you think it will get them now to understand that sub layers in the object editor would be much more clever than the use of the categories?
http://aliasdesign.a..._Object_138911/
let's wait... the hope never dyes
wow!! they also understood the magic rectangle selection for the edges in the multiSrf Draft.... that is amazing!! (Rhino and sT were doing it since first version?)
http://aliasdesign.a...as_2012_138831/

Do you think guys that they wait so much to add such obvious improvements only to give reasons to upgrade... or are they simply slow to understand?
http://aliasdesign.a...ansform_139031/
it is now possible to move CV related to the view axes!
sT got it 20 years ago.. but does not matter, well done Alias!!
They also understood that selecting every single surface with the trim tool was absolutely stupid when you could select them all with a rectangular selection!!
http://aliasdesign.a...tersect_138921/
You can not imagine how many hours I have lost selecting every single face to trim in very complex 3D meshes... I want to cry
Guys you should have hired me 6 years ago and I would have got you a 2012 version in 2005!
How long do you think it will get them now to understand that sub layers in the object editor would be much more clever than the use of the categories?
http://aliasdesign.a..._Object_138911/
let's wait... the hope never dyes
wow!! they also understood the magic rectangle selection for the edges in the multiSrf Draft.... that is amazing!! (Rhino and sT were doing it since first version?)
http://aliasdesign.a...as_2012_138831/
Do you think guys that they wait so much to add such obvious improvements only to give reasons to upgrade... or are they simply slow to understand?
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