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Playdo

Import Alias Studio To 3ds Max/ Nurbs And Polys?

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What is the cleanest way to get an Alias Studio model into 3DS Max when:

 

1. Keeping the model as a Nurbs object?

2. Converting the Nurbs model into polygons for UV mapping (preferably quads)?

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Guest Shift1313
What is the cleanest way to get an Alias Studio model into 3DS Max when:

 

1. Keeping the model as a Nurbs object?

2. Converting the Nurbs model into polygons for UV mapping (preferably quads)?

 

 

Playdo, i dont have alias or 3ds installed currently but the autodesk products are really good file transfer. I would imagine 3d could open the alias wire files. Ive only transferred files from alias to inventor in which case ive used step files and dxf files both with decent results.

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Hi Shift, thanks.

 

AFAIK Max 2010 had Connection Extension that allowed CAD data to be cleanly imported using .SAT file, but Alias doesn't export this. Max 2010 doesn't import a WIRE file. I'm not sure if 2011 does. Max doesn't import STEP files natively, it requires a plug-in. I'll try out DXF.

 

It would be really good to hear from people who frequently use Max to bring in Alias models for rendering or animation.

 

Regarding my question #2, I've had problems bringing a Nurbs object into Max and converting to polys for UV unwrapping, as it's resulted in a triangulated mesh, making unwrapping very difficult.

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Guest Shift1313
Hi Shift, thanks.

 

AFAIK Max 2010 had Connection Extension that allowed CAD data to be cleanly imported using .SAT file, but Alias doesn't export this. Max 2010 doesn't import a WIRE file. I'm not sure if 2011 does. Max doesn't import STEP files natively, it requires a plug-in. I'll try out DXF.

 

It would be really good to hear from people who frequently use Max to bring in Alias models for rendering or animation.

 

Regarding my question #2, I've had problems bringing a Nurbs object into Max and converting to polys for UV unwrapping, as it's resulted in a triangulated mesh, making unwrapping very difficult.

 

 

Ive only messed with alias auto but i remember its rendering being very capable. Are you not having any luck with rendering inside Alias?

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