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KQD

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Everything posted by KQD

  1. I have a question for all students and graduates out there. If your course has a work element in it, are you expected to find a placement yourself or via the University? Are the placements generally paid or unpaid? I am talking about long term placements here, say over 6 months. I ask this because during a recent recruitment exercise we came across students and recent graduates prepared to work for free - saying that this was common practise. Personally I find this a disgrace in an industry that claims to be professional, progressive and innovative that some employers are exploiting the vulnerability of those still in education or recently qualified trying to get a step on the work ladder. A few cases were given to me as examples by applicants - some from big name design businesses. So I am interested in views here on this. As an employer I would never contemplate an extended unpaid placement. As a student I never did this. As a professional design I don't do free pitches and do not work for free (apart from charity or educational work). So why should anyone? At the end of the day, it is up to the employer to choose the employee. There are mechanisms in place to undertake trial periods and ensure the chosen candidate is suitable, but the bottom line is they should still be paid for work done. What do you think?
  2. Right I am beginning to see the picture now. Yes, there is no standalone version of PV360 now. The standalone version from 2010 will not open SW 2011 files. You must run PV 360 inside the SolidWorks modelling window. It sound like you are looking at the Preview window. The off line renders (as in when you hit the render button) should give good results. The preview render builds the render up progressively in realtime. It is NOT like working in PhotoWorks. You basically pick an environment and that acts as the lighting. For best results turn off any SolidWorks lights you have added, and just use the HDRI environment. I'd suggest you take a look at the videos posted on the SolidWorks Forum - search by Marlon Banta - they are quite detailed. There are also tons of online PhotoView videos now. It really is a case of experimenting.
  3. Never heard of this happening - try the SolidWorks forums
  4. KQD

    Sw2011 Decals

    There are a lot of changes to SW2011 for rendering - for the better I think. I never got on with photoworks personally. The big difference in 2011 for decals is that they now work in all versions of SolidWorks, not just Pro and above. I recommend you take a look at the SolidWorks forum at SolidWorks.com and do a search for Photoview 360 2011. During beta there were a lot of videos posted detailing the new features. A lot of these are available at other sites as well. SolidWorks World is next week so keep an eye out for lots of content from the people doing presentations at SWW.
  5. Don't render it. Create a drawing sheet, bring in the drawing view, set to hidden lines/wireframe/dashed etc and save the sheet as a .ai file. Open the .ai in Photoshop with a transparent default background and that's it. Done. Like many things contour rendering effects are often better done as a post effect.
  6. The question is a bit vague to answer but you can already do this with regular solidworks equations, so you can do it with driveworks as well. Have you tried contacting the driveworks team? They really are very good Get a copy of the "Little Book of Rules" to find out more.
  7. OK here's a good one. I was told today that the intern I have working for me right now has to pay the university £650 as a fee to the university for the year he is on placement. Is this common practise? Now I can understand paying a fee like that if: 1. The university helped find the placement company 2. The university offered the placement company some kind of support and advice 3. The university kept in contact with the student via regular online tuition (bearing in mind the student is 200 miles from his University) The answer to all the above is no, no and no. My question is how can they justify that kind of charge when many of the placements are unpaid anyway? if the students are charge say £3500 a year in tuition fees - a whole year of tutorials, studio support, lectures etc , how can the university possibly justify £650 for doing bugger all? You tell me.
  8. Yes that is the old carrot and stick argument. Do a bit for free and we'll see if we like it/you. You know after sifting through portfolios, doing interviews and selection if a candidate is of a certain standard. That is what a trial period is for, and during the trial the company should be prepared to invest in the short term to get something back in the long term. Design is a people business. It is about individual skill and talent. Yet some of the big name businesses seem to be operating Victorian work practises. What irritates the hell out of me is that these self same businesses get awards and air time for their business skills. Perhaps a director of a large design business would like to comment?
  9. I didn't even know there was a Product Design group! I have reposted to that as well and sent some messages to some industry body people for comments. Be interesting to see who responds and who ignores it.
  10. It is interesting that I posted a similar post to LinkedIn Industrial Design Group before I posted to this one. Not a single response. I would have thought, seeing as how that group claims to represent ID professionals across the globe that this would be a hot issue for discussion. Clearly not. Of course it could just be the new discussion formats at LinkedIn which seem to highlight esoteric discussion rather than genuine business issues.
  11. That's the interesting thing. There are many professional bodies that service the product design business in different countries, yet I don't see many references to exploiting staff in their terms and conditions of membership. There is plenty about members not poaching work from others. As a client I would be asking some serious questions of a design business that "employs" several unpaid interns, yet charges them out at full commercial rates. If the design industry wants to be taken seriously then it needs to get its house in order and this should become a core standard for any members of design business associations. Yet, it is those very companies that seem to be guilty. Not acceptable.
  12. Thanks to all those you sent me their details. This post has now been filled.
  13. There is a way.... http://www.simlab-soft.com/3d-products/sim...3d-formats.aspx A lot of the new generation rendering systems are building support for 3D pdf into their products....
  14. KQD

    Italian Design

    Speaking very personally I like a lot of Italian design - but it tends to be only in specific areas. Car design for certain (but how much of that is driven by the design houses?). Kitchen, houseware and bathroom design is also excellent, but for me the whole lot falls apart with so called designer furniture - and that is what many associate with Italian design. Personally all that over hyped so called high end tables and chairs are just collections of badly made, stylistic nonsense. Don't get me wrong, a lot of Italian furniture design is excellent but a lot of the hyped stuff is junk. As a nation I don't think Italians are any more design aware than anyone else, but I think it is more to do with the nature of the companies that operate in Italy and the domestic market. There is more of an acceptance and value of manufacturing skills in Italy I think, than in many places - but that might be changing? The irony is that many of the well known Italian brands use non Italian designers to design major collections - Starck, Foster, Newson etc.
  15. I believe that might be called capital venture funding. If the product is that good, and the market is that strong, and the IP is that robust you will have no problem getting funding from an investor - especially at the moment when returns for more traditional investment routes have been hit hard. In order for there to be a fighting fund you need to buy into it. To be frank who do you see doing this? The Government? No chance - not in the current climate. They are about slashing costs not investing in anything right now. Without that kind of input you have two options. Private investors or some form of insurance. You could in theory utilise a model like an organisation such as FAST use. They take on court cases and fight for damages but the software companies don't usually get a penny. All the damages are returned to FAST to fund marketing and awareness, and of course further legal cases. But things like FAST are a a bit more cut and dried in legal terms. Patents are not. Speaking personally I would never pay into an insurance scheme to fund patent fights. Even if you did get it underway, there would need to be a cut off or time limit, and the patent itself would need to be scrutinised by the insurer so that it meets their own internal standards. And that is the problem. A lot of patents are worthless as they are badly written and too general to allow a defendant to fight a claim.
  16. I use Keyshot 2 and am trying Shot as well (as hypershot owner I will get it anyway). So far my experiences with Shot have been less than enthralling though. It is very clear to me that to use it you really need to be running a 64bit OS with a ton of RAM, and, preferably a high spec NVidia CUDA enable graphics card with a minimum of 1GB VRAM. If your Video card has less than 1GB VRAM SHOT only runs in CPU mode - like Keyshot - but in this mode it is pretty slow. In its current form Shot is not ready for prime time. It is still buggy and if you are running a 32bit OS you can basically forget it - though this is improving as time goes on (but by then I suspect most users will either opt for something else or upgrade to new hardware). The best advice is to try both and see how it works on your existing set up. I am very sure that if I had a state of the art $10k workstation loaded with multiple graphics cards and 16GB RAM SHOT would run very well, but therein lies the problem. The other potential issue is that SHOT is built on iRay from Mental Images. iRay is a rendering component that is being built into other rendering systems, so if you have one of those systems you might as well wait until it is integrated. Some CAD systems will be getting it as well - like CATIA. Also take a look at Modo as well - it has a similar realtime rendering engine, but is a fully featured polygonal modelling and animation system as well as a renderer - and it is cheaper than both Keyshot and Shot. try them all!
  17. I agree 100% with Buff. Patents are a distraction for "most" development work product designers get involved in. Patents are only effective if your product meets the following criteria: 1. Is highly technical in nature and the patent is tightly written to identify those technicalities (reason - the patent is easier to defend when it has specific technical issues addressed) 2. The potential market is huge (investors are more attracted, or it is easier to license to established players) 3. The immediate (1-2 year) market is substantial (more immediate returns for any investor) 4. The costs of taking it to market are relatively high (harder to copy by a smaller company) 5. The product or process defined by the patent can be applied to more than one product (Dyson) OR 5B. the product or process defined by the patent,once established in the market has a long lifetime (think drugs). But the harsh reality is for smaller companies patents are a waste of time. In my experience design registration is a more effective solution for the SME, even for a functional design. It is a lot cheaper, less complex to file and actually easier to defend as most copies tend to BE copies and so are obvious. Focus on getting your product to market early, building the market, then get the next version out quickly and continue the cycle to stay ahead of the copies. Personally I have no interest in any scheme designed to allow small companies to apply for or defend a patent. The reason being, if the patent is that strong, and the product that good, the market will be developed very quickly and the company should have the resources in house to defend it. If not then the market is too small, or the company too slow to respond to the market to make it worthwhile. The acid test is ask yourself would you invest in the product at that point? Look at half the stuff that appears on Dragons Den - you sit in your chair shouting "you must be having a laugh!". When you are the one involved in the process sometimes it is hard to see the obvious. If there was to be anything, it should be an online community of designers and investors making assessments - fight or walk away.
  18. HA HA. Nearly wet myself there Buff Ditto for me. In the words of Mike folks - Just Do It! Don't try to analyse it to death. I have no idea what makes a sporty product, as sports are so diverse and in many cases defined by rules and regulations.
  19. KQD

    Helmet Design

    Yes my comments were not about the complexity of the graphics but rather the complexity of the surface the graphics are placed on. For a high volume helmet you would usually look at some form or in mould decoration or secondary cover. Look at cycle helmets for example. Some of these have the kinds of edges you are looking at but not on a complete wrap around. The complexity is restricted to the specific area. Look up in mould decoration to see examples of the typical process. This is how you get your aluminium brushed look in your dashboard in a car, or a wood grain effect. Great finishes but the process has limitations on the curvature and sharpness of the surfaces it can be applied to. Yes you probably can do it but it will look terrible, and cost a fortune in production rejects.
  20. KQD

    Helmet Design

    The only problem I see is that the graphics will be very difficult (or impossible) to apply the way you have shown in production, unless they are hand painted on. Whilst the sharp detailing looks cool, getting the graphics to overlay like that will be very hard to do reliably.
  21. Syringes are not the one I would have tackled to be quite honest. I do have some experience with this particular market and it is a very complex issue. In terms of re-use I am fairly sure that is not going to happen for the plastic element. The metal parts can be recycled, but body fluids on plastic tends to rule it out for any form of recycling. The other factor is that syringe reuse is a terrible problem in developing nations. Syringes are used and reused openly, and some even end up as children's playthings. Look at this site for examples: http://www.safepointtrust.org/home.html The whole aim of syringe design is single use and for safe delivery a lot of products now come in pre-filled syringes - which avoids dosing errors at delivery. Syringe manufacture is a huge industry and very highly automated. manufacturers are not going to switch to an alternative method unless they can reuse their existing investments in assembly machinery. The legislative infrastructure is designed around plastic single use. But the biggest issue I think is end use perception. If you are faced with an injection do you want to see the doctor or nurse filling up a glass or metal large syringe, possibly manually attach a needle? Running a vaccination clinic a nurse will maybe get through 40 or 50 patients at a Doctor's surgery in a few hours. That is a lot of sterilisation and bulk. I'm not saying it is not possible to do, just that there is no real benefit to anyone. I think there are better areas to target for sustainability within the NHS.
  22. KQD

    Solidworks Toolbox

    Yes, edit the part and save it back into the toolbox. All toolbox components are configurations - -just add the configuration you need. In any case when I use a Toolbox part i always save the part out anyway. That way if I send the files to a SolidWorks Standard user they don't have any problems.
  23. KQD

    Keyshot 2

    In terms of geometry, no. IGES is a NURBS translation format so the underlying maths is the same as in ALIAS. The issue might depend on the quality of the Alias to IGES translation and the quality of the IGES to Keyshot translation. I think Alias formats are coming soon to Keyshot though, but even if not, there are plenty people using Alias and Keyshot together. Can Alias export .OBJ format? If so use that.
  24. KQD

    Vectorworks

    Vectorworks does have the equivalent of Model space/paper space - they are called design layers and sheet layers. The software comes with a load of standard templates, resources etc - which version do you use? Fundamentals is the basic version but still has a lot of content. As of VW2009 Vectorworks is based on parasolid so it interchanges models with Solidworks etc very nicely. The very best thing to do is to look at the packaging you purchased, and inside that there is a DVD of core training which runs through all the basic principles. As you need to go deeper there are more advanced video DVDs available, not to mention a huge range of other training materials. All available from www.vectorworks.net. Most UK resellers offer training courses, so it might be an idea to invest a day or so in one. Contact http://www.vectorworks.uk.com/vw/index.jsp
  25. KQD

    Keyshot 2

    Yes, been using it for a bit now as I was on the beta. It is a lot better than Hypershot was in every area. Get the trial and try it out.
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