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> Peugeot Competition, xSTR (Extreme Street Runner)
Chrome
post Dec 14 2006, 10:20 AM
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HI to all, this is my project.
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fisher.v
post Dec 14 2006, 11:07 AM
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can you give us some sketchs?


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simple=/easy
just keep it simple.
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john-john
post Dec 14 2006, 11:14 AM
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very cool , want to see more!!
however it looks like thermic a toy vehicule, but it's not a negative point!

john


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Chrome
post Dec 14 2006, 02:17 PM
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the first steps...

the second...

QUOTE(Chrome @ Dec 14 2006, 10:20 AM) *
HI to all, this is my project.



QUOTE(Chrome @ Dec 14 2006, 10:20 AM) *
HI to all, this is my project.

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Attached File  ProductDesignForumRed.jpg ( 95.42K ) Number of downloads: 6
Attached File  Sketch.jpg ( 75.49K ) Number of downloads: 7
Attached File  12unDibujo.jpg ( 86.79K ) Number of downloads: 6
Attached File  1erDibujo.jpg ( 88.67K ) Number of downloads: 6
 
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john-john
post Dec 14 2006, 04:55 PM
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man i love this model , it has to be improved by working on some details a little more but i love it!!


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cash68
post Dec 14 2006, 06:50 PM
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How does this thing stop? (no brakes)
How do you get in?
Mirrors?

Keep pushing it. It's pretty neat looking.


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"the boundries between art and engineering exist only in our minds" - Theo Jansen
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Chrome
post Dec 14 2006, 11:17 PM
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and the Orange render..))
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Chrome
post Dec 14 2006, 11:36 PM
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QUOTE(cash68 @ Dec 14 2006, 06:50 PM) *
How does this thing stop? (no brakes)
How do you get in?
Mirrors?

Keep pushing it. It's pretty neat looking.


For Cash68
it`s electric. Without brake discs and mirror.
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w i l l
post Dec 15 2006, 01:28 AM
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That view is nice. I think you should work with the shell look. I don't like the tyre tread on the top image though.



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cash68
post Dec 15 2006, 02:27 AM
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QUOTE(Chrome @ Dec 14 2006, 04:36 PM) *
QUOTE(cash68 @ Dec 14 2006, 06:50 PM) *

How does this thing stop? (no brakes)
How do you get in?
Mirrors?

Keep pushing it. It's pretty neat looking.


For Cash68
it`s electric. Without brake discs and mirror.


... Then how does one stop? Or look behind them or beside them?


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"the boundries between art and engineering exist only in our minds" - Theo Jansen
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fisher.v
post Dec 15 2006, 06:19 AM
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lafa



i like the Orange render


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blog:http://fisherv.blogspot.com/

simple=/easy
just keep it simple.
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Turbofrog
post Dec 15 2006, 07:08 AM
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QUOTE(cash68 @ Dec 14 2006, 08:27 PM) *
... Then how does one stop? Or look behind them or beside them?

The only difference between a motor and a generator is the direction of the current. That's the idea behind regenerative braking.

And you could easily use high resolution cameras to see behind you. It's been demonstrated on quite a few production-feasible concepts, so it's not like it's an outlandish idea.


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Chrome
post Dec 15 2006, 10:41 AM
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For Turbofrog.

Thank You for help, I dont know English wery well, and I can´t explane all(((
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Cyberdemon
post Dec 15 2006, 05:16 PM
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QUOTE(cash68 @ Dec 14 2006, 08:27 PM) *
... Then how does one stop? Or look behind them or beside them?


I think it's fairly easy to either toss in a quick brake rotor, or just say that it uses a central axle brake, etc. And the camera trick actually works pretty well. The Shelby Cobra concept car was at our school and it uses the 3 cameras with displays mounted in the rear view mirror because the car is too outlandishly wide to use real mirrors.
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doolittle2278
post Dec 18 2006, 04:16 AM
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6th element engineering



Why the choice of coilover rear suspension?
I like its easy access,... but hard to get even alignment with 4 of them and it left out in the open it can be messed with, solution suggestion? shrouds ( maybe clear shrouds, possibly polycarbonite).
I really love what you have done,... very inspiring!!!! keep it going
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