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#83422 Doodles And Other Thingies
Posted by sedesign
on 06 February 2012 - 10:26 AM
#82874 Exhaust Car Jack
Posted by jump
on 29 October 2011 - 11:40 AM
im undergraduate student from Malaysia...
we have to design car jack for our project..
so we decide to design exhaust car jack..
http://cache.gawkera...exhaustjack.jpg
we are facing problem on the calculation of pressure on the jack
which formula/ laws need to use...
anyone can help?
Sry for my bad English
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#85069 Danny Chhang's Automotive Design Portfolio
Posted by deysc
on 22 May 2013 - 12:56 PM
#84906 Danny Chhang's Automotive Design Portfolio
Posted by deysc
on 31 March 2013 - 10:13 AM
#84665 Danny Chhang's Automotive Design Portfolio
Posted by deysc
on 06 January 2013 - 12:57 AM
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#84080 3D Renders And Sketches
Posted by motadesign
on 13 July 2012 - 05:42 PM
I was in the habit of using a ballpoint pen, scanning and adding some color or details with Photoshop. After I saw a video you did using Photoshop from start to finish on a sketch it inspired me to do so. Things that you taught in that video made a difference in my work flow.
Some more views without some details added.
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#83594 Designing A Chess Set For The Blind In 10 Days
Posted by GonzoInventor
on 22 March 2012 - 04:36 PM
Wish me luck.
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#83507 Pininfarina Dodici
Posted by Liviu Tudoran
on 03 March 2012 - 08:57 PM
#83449 Fellow Furniture Designers, Which Cad Software Are You Using? Solidworks Or A...
Posted by vander
on 16 February 2012 - 06:08 AM
Of course, I am aware that Solidworks 2012 is way full of functions and features when compared with AutoCAD but my only complain is that in Solidworks, I have to create my concepts parts by parts, literally before going to assembly mode.
Whereas in AutoCAD, I can just draft out the whole concept in a single layout.
Or is there a way to do so in Solidworks as well.
Its actually quite easy to build entire assemblies as parts, you can simply check or uncheck the merge box when creating new features, or only selectively add which parts will be joined, cut, or modified.
If it is not an overly complicated assembly I find this can actually be quicker, as you can use existing references to build additional parts without having to go back and forth between the assembly and individual parts. Also in this way I can also design multiple components that are referencing certain control dimensions that can easily be modified, which allows the whole model to update all at once.
#83306 Best University In The Europe For Id / Pd
Posted by nosy_wiz
on 12 January 2012 - 07:17 PM
I would like to know which are all the best/top universities in Europe that provide this course, and if they are worth it over NID and IDC IIT-B.
I also would like to know about the design courses offered by
Umea , Sweden
University of Art and Design,helsinki, finland
Delft University of Technology, netherland
Design Academy Eindhoven, netherland
AHO Oslo School of Architecture, norway.
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#83244 Advice On Direction
Posted by willdempsey
on 03 January 2012 - 12:58 PM
My question is, what would be the best move for me to eventually make my way into the product design career area? Would any companies take me on as an apprentice in design with just a Material Science Degree? Is the anything I can do to make myself more likely to be taken on by a company etc.?
Thanks a lot for any advice
Will
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#83114 Anonymous Survey For Designers, Engineers, And Manufacturers
Posted by HKiwi
on 08 December 2011 - 02:33 AM
#83103 Engineering In Design?
Posted by ZexeL
on 06 December 2011 - 02:59 PM
For my following question I'd like it if only professional active designers answered, I know this may sound harsh or like I'm being overly selective, but hear me out.
I'm studying design at University level in Sweden, right now we're taking courses involving "Materials Science & Engineering", "Production Engineering" etc. Now, this sounds fine, at least it did to me when I first found out we were taking these classes, but the professors go into such detail and down to atomic level, it feels more like I'm taking chemistry or advanced math/engineering than design. A few classes ago the professor was discussing "cutting angles of lathe blades".
The only explanation to why we are taking courses that go into these subjects we've received is: "it's good for you to have an idea about these things". I do agree with this to some extent, but I'd rather put time into courses in 3D rendering, model building, advanced hand sketching/rendering etc.
I might be approaching this all wrong, so that's why I'm posting this as a question to you active professionals out there: Do you as active designers calculate cutting angles, decide what kind of alloys to use, discuss what type of beams to use and what thickness the steel should be?
As I said, since I do not know how a designer in the field works nowadays, I'm asking you.
Thankful for answers.
Best Regards,
ZexeL
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#82434 Customisable/modular Chair
Posted by jkbaker
on 26 September 2011 - 02:33 AM
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#82254 Blow Me!
Posted by Matthew
on 26 August 2011 - 06:49 PM
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#82202 Another 'what Am I Doing Wrong' Portfolio And Cv
Posted by JoeMattley
on 19 August 2011 - 12:11 PM
I'll start off with the CV, and please, don't take this as harsh, it's intended to be advice in order for you to get a job
Remove "Martin Harwood, Curricular Vitae", we know it's a CV you've told me your attaching it!
Through my time at university I have developed numerous skills. I have adapted my current skills to allow me to work efficiently either individually or as a member of a team in the design industry. I have learnt to manage multiple ongoing projects, which has helped me to manage my time effectively. Since sixth form I have been passionate and have a positive work ethic for product design, I am keen to improve on my current skills which I believe would be beneficial in many ways. I have good time management and pride myself on being able to keep too a deadline whilst ensuring my work is at a high standard.
This paragraph is very, generic. I know you went to university, you've told me
Your a designer, maybe try a new approach and think outside the business box. Think outside what is normal for a CV. You have 8 seconds to get someones attention, or it is going in the bin/not being printed out. The role I am in currently, someone sent a CV similar to that (wasn't yours) and because we couldn't find the skills we wasn't interested.
I have done a quick Google search to bring up some other design CVs, have a look at them, and take ideas from them to make your CV more snappy and jumpy!
http://www.embryo.ie/cv/documents/CV%20-%20Ian%20Walton.pdf
http://media.smashingmagazine.com/images/design-cv-resume/chris_spooner.jpg
http://s3images.coroflot.com/user_files/individual_files/original_377035_oYelt7uWI6WA6f9c0Xd1afEVT.jpg
If you have to compete with ones with colour, and broken up nicely, then your going to struggle. Best bet is, go back to the drawing board, you have all the information you need to make your CV.
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#82144 Portfolio - Where Am I Going Wrong?
Posted by Cyberdemon
on 11 August 2011 - 10:02 PM
-Your projects are very furniture focused. A lot of the details are very mechanical in nature which might be applicable for certain companies, but in terms of where contemporary furniture is, those designs aren't very relevant and that's really all you're showing.
-Your dirtbike is nicely considered mechanically, but again - not a lot of industrial design or styling. It's good you understand the mechanics - but it seems like your portfolio is more focused on the engineering and less focused on the design.
-If your course was 4 years, it does not come off as 4 years worth of work. There's no real show of sketching to resolve ideas, research, human factors, rendering, etc. The stuff in your misc products section come off as craft projects, not design work. I would not put things like a shelf that you built in your portfolio.
If you are having trouble getting a job I would look into how can you really revamp or update the projects, and frankly I would do several new interdependent projects that show creative thinking, work heavily on your sketching and show that you can create 100 ideas around 1 concept, improve your rendering and 3D techniques, etc.
Remember - graduating with honors just means you fulfilled your course requirements with exception, but it does not mean that you will be at the same level of other graduates. You need to broaden your scope and see what people are doing. I'll be honest that for the work you've shown in your portfolio, I would have expected that out of most students coming out of their 2nd year of design school. Your portfolio shows me you can develop a single concept, but no indication of why that concept was the best one or the dozens you threw out because they weren't good enough.
Hopefully this is helpful. Cheers.
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#81964 Failed Uni... Now What?
Posted by ID2011
on 17 July 2011 - 11:52 AM
If finishing uni isnt an option maybe you could aim for certification of software skills.
It might be a bit abrupt to ask, but what caused you to fail? What elements of the course do you love/hate?
Evaluate your strengths and weaknesses so that you can focus on what you are good at and market yourself better.
Success
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#81777 Feedback Please
Posted by Sketchyd
on 02 July 2011 - 10:27 AM
Once I enter the page, the icons for creation, projects, and personalia are a bit ambiguous.
They all look the same, and they remind me of trashcans... or a bird.
Click on creations, your text is "justified," this looks odd, what was your reasoning behind this?
I dont want to have to click on a blank box to see what the project is. And because it's blank, it looks like an error and the images aren't loading. I'm not really sure what brandmark means, which makes me wonder what the difference between the 3 sections are.
Theres alot of blue... not really feeling it. Its a bit frustrating that I need to click many times to actually get to see the content.
Think of it as a first draft and try again. If you are coding this yourself and aren't very good, try looking into free portfolio sites, theres alot out there. For example: carbonmade.com
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