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#83422 Doodles And Other Thingies

Posted by sedesign on 06 February 2012 - 10:26 AM

Quickie semi truck sketch

Attached Images

  • Semi X side.jpg

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#82874 Exhaust Car Jack

Posted by jump on 29 October 2011 - 11:40 AM


im undergraduate student from Malaysia...

we have to design car jack for our project..
so we decide to design exhaust car jack..


we are facing problem on the calculation of pressure on the jack

which formula/ laws need to use...

anyone can help?

Sry for my bad English

Attached Images

  • exhaustjack.jpg

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#85454 3D Renders And Sketches

Posted by motadesign on 23 January 2014 - 07:39 PM

I haven't posted in a while, here are some images of projects I've worked on. 

Attached Images

  • G5-01.jpg
  • g8_01.jpg

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#85213 Autogyro Or Gyrcopter Project...

Posted by MiroslavGeorgiev on 01 August 2013 - 07:14 AM

Hey guys ,finally we hava made the prototype, we have modify it little bit from what is origanally on the renders, but the gyro looks pretty cool and flies perfectly. Here are some pics and video


Link for the video: https://www.facebook...249565640578553

Attached Images

  • CAM00021.jpg
  • CAM00022.jpg
  • CAM00023.jpg

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#84913 Consumer Response To Desirability

Posted by Josh_design on 01 April 2013 - 07:02 PM

Hi all,


I am a final year student of Industrial Design...


Currently writing my dissertation in regards to consumer emotional response to branded products, my focus is on desirability.


If you could take a moment to complete my sruvey I would be very greatful!


Please select one of the three links below and you will be away!


Thank you, its appreciated!!











If anyone is interested to know more about the work I am currently doing, please do not hesitate to ask I am happy to discuss the top further.


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#84665 Danny Chhang's Automotive Design Portfolio

Posted by deysc on 06 January 2013 - 12:57 AM

Hello this is my portfolio for Art Center. For larger images goto http://www.coroflot.com/dannychhang . If you have any questions, just ask.

Attached Images

  • Mercedes_ConceptV_Rough_one_presentation5_2_Small.jpg
  • Mercedes_ConceptV_Rough_one_presentation4_Small.jpg
  • Mercedes_ConceptV_Rough_one_presentation6_small.jpg
  • Hyundai_Hydrogen_Final_page2_Small.jpg

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#84080 3D Renders And Sketches

Posted by motadesign on 13 July 2012 - 05:42 PM

Thank you for your feedback, Parel. There are changes I would like to do to the front end, I just got Modo so went ahead and finished what I had while training my self with Modo.

I was in the habit of using a ballpoint pen, scanning and adding some color or details with Photoshop. After I saw a video you did using Photoshop from start to finish on a sketch it inspired me to do so. Things that you taught in that video made a difference in my work flow.

Some more views without some details added.

Attached Images

  • Car2s.jpg
  • Car3s.jpg

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#83594 Designing A Chess Set For The Blind In 10 Days

Posted by GonzoInventor on 22 March 2012 - 04:36 PM

I am about to attempt to design a chess set for the blind in 10 days as an experiment in showing a "live" product design process. I have to fit it in around so-called real design work, so it might be a bit erratic, but if you wish you can try and follow my progress here: http://duncanmckean....uct-in-10-days/

Wish me luck.
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#83449 Fellow Furniture Designers, Which Cad Software Are You Using? Solidworks Or A...

Posted by vander on 16 February 2012 - 06:08 AM

Of course, I am aware that Solidworks 2012 is way full of functions and features when compared with AutoCAD but my only complain is that in Solidworks, I have to create my concepts parts by parts, literally before going to assembly mode.

Whereas in AutoCAD, I can just draft out the whole concept in a single layout.

Or is there a way to do so in Solidworks as well.

Its actually quite easy to build entire assemblies as parts, you can simply check or uncheck the merge box when creating new features, or only selectively add which parts will be joined, cut, or modified.

If it is not an overly complicated assembly I find this can actually be quicker, as you can use existing references to build additional parts without having to go back and forth between the assembly and individual parts. Also in this way I can also design multiple components that are referencing certain control dimensions that can easily be modified, which allows the whole model to update all at once.
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#83306 Best University In The Europe For Id / Pd

Posted by nosy_wiz on 12 January 2012 - 07:17 PM

I am from india. Im very much interested in Product Design and would like to pursue it.

I would like to know which are all the best/top universities in Europe that provide this course, and if they are worth it over NID and IDC IIT-B.

I also would like to know about the design courses offered by

Umea , Sweden
University of Art and Design,helsinki, finland
Delft University of Technology, netherland
Design Academy Eindhoven, netherland
AHO Oslo School of Architecture, norway.
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#83114 Anonymous Survey For Designers, Engineers, And Manufacturers

Posted by HKiwi on 08 December 2011 - 02:33 AM


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#83103 Engineering In Design?

Posted by ZexeL on 06 December 2011 - 02:59 PM

Hi all!
For my following question I'd like it if only professional active designers answered, I know this may sound harsh or like I'm being overly selective, but hear me out.

I'm studying design at University level in Sweden, right now we're taking courses involving "Materials Science & Engineering", "Production Engineering" etc. Now, this sounds fine, at least it did to me when I first found out we were taking these classes, but the professors go into such detail and down to atomic level, it feels more like I'm taking chemistry or advanced math/engineering than design. A few classes ago the professor was discussing "cutting angles of lathe blades".
The only explanation to why we are taking courses that go into these subjects we've received is: "it's good for you to have an idea about these things". I do agree with this to some extent, but I'd rather put time into courses in 3D rendering, model building, advanced hand sketching/rendering etc.
I might be approaching this all wrong, so that's why I'm posting this as a question to you active professionals out there: Do you as active designers calculate cutting angles, decide what kind of alloys to use, discuss what type of beams to use and what thickness the steel should be?

As I said, since I do not know how a designer in the field works nowadays, I'm asking you.

Thankful for answers.

Best Regards,
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#82254 Blow Me!

Posted by Matthew on 26 August 2011 - 06:49 PM

Aesthetically, it looks beautiful, the quality is really good. Just wish it was a plausible idea for todays technology. Also the name "Dyke" is not great.. I understand it is a word play on the word "bike" but it means something completely different here in the UK
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#82202 Another 'what Am I Doing Wrong' Portfolio And Cv

Posted by JoeMattley on 19 August 2011 - 12:11 PM


I'll start off with the CV, and please, don't take this as harsh, it's intended to be advice in order for you to get a job :D The CV, is like reading an essay. Use bullet points, it breaks things up a bit, only highlight your key skills, skills which your future employer would want to see.

Remove "Martin Harwood, Curricular Vitae", we know it's a CV you've told me your attaching it!

Through my time at university I have developed numerous skills. I have adapted my current skills to allow me to work efficiently either individually or as a member of a team in the design industry. I have learnt to manage multiple ongoing projects, which has helped me to manage my time effectively. Since sixth form I have been passionate and have a positive work ethic for product design, I am keen to improve on my current skills which I believe would be beneficial in many ways. I have good time management and pride myself on being able to keep too a deadline whilst ensuring my work is at a high standard.

This paragraph is very, generic. I know you went to university, you've told me :D You want this to be no more than 4 lines, telling me what skills you have and what you can offer me. Tell me if you have those mechanical skills, concept skills etc. Tell me about your design skills, time keeping and being passionate I can get from reading through your CV and looking at your portfolio.

Your a designer, maybe try a new approach and think outside the business box. Think outside what is normal for a CV. You have 8 seconds to get someones attention, or it is going in the bin/not being printed out. The role I am in currently, someone sent a CV similar to that (wasn't yours) and because we couldn't find the skills we wasn't interested.

I have done a quick Google search to bring up some other design CVs, have a look at them, and take ideas from them to make your CV more snappy and jumpy!

http://www.embryo.ie... Ian Walton.pdf

If you have to compete with ones with colour, and broken up nicely, then your going to struggle. Best bet is, go back to the drawing board, you have all the information you need to make your CV.
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#82144 Portfolio - Where Am I Going Wrong?

Posted by Cyberdemon on 11 August 2011 - 10:02 PM

If you want as critical as possible I'd highly recommend looking at the portfolios of other recent grads throughout the world on sites like Coroflot and Core77.

-Your projects are very furniture focused. A lot of the details are very mechanical in nature which might be applicable for certain companies, but in terms of where contemporary furniture is, those designs aren't very relevant and that's really all you're showing.

-Your dirtbike is nicely considered mechanically, but again - not a lot of industrial design or styling. It's good you understand the mechanics - but it seems like your portfolio is more focused on the engineering and less focused on the design.

-If your course was 4 years, it does not come off as 4 years worth of work. There's no real show of sketching to resolve ideas, research, human factors, rendering, etc. The stuff in your misc products section come off as craft projects, not design work. I would not put things like a shelf that you built in your portfolio.

If you are having trouble getting a job I would look into how can you really revamp or update the projects, and frankly I would do several new interdependent projects that show creative thinking, work heavily on your sketching and show that you can create 100 ideas around 1 concept, improve your rendering and 3D techniques, etc.

Remember - graduating with honors just means you fulfilled your course requirements with exception, but it does not mean that you will be at the same level of other graduates. You need to broaden your scope and see what people are doing. I'll be honest that for the work you've shown in your portfolio, I would have expected that out of most students coming out of their 2nd year of design school. Your portfolio shows me you can develop a single concept, but no indication of why that concept was the best one or the dozens you threw out because they weren't good enough.

Hopefully this is helpful. Cheers.
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#81777 Feedback Please

Posted by Sketchyd on 02 July 2011 - 10:27 AM

Click to enter, logo is cool, but the page isn't very appealing.

Once I enter the page, the icons for creation, projects, and personalia are a bit ambiguous.
They all look the same, and they remind me of trashcans... or a bird.

Click on creations, your text is "justified," this looks odd, what was your reasoning behind this?
I dont want to have to click on a blank box to see what the project is. And because it's blank, it looks like an error and the images aren't loading. I'm not really sure what brandmark means, which makes me wonder what the difference between the 3 sections are.

Theres alot of blue... not really feeling it. Its a bit frustrating that I need to click many times to actually get to see the content.

Think of it as a first draft and try again. If you are coding this yourself and aren't very good, try looking into free portfolio sites, theres alot out there. For example: carbonmade.com
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#81662 Advice On Finding A Placement/intern-Ship

Posted by cash68 on 20 June 2011 - 05:46 PM

I would not send your whole portfolio. Send a teaser. Showing too much work at once is overwhelming, and can leave the recruiters/companies a bit critical of some of your weaker work. Think of it like dating. You don't go straight to sex. Tease them a little bit with a resume, cover letter (that is not just a form letter, but one that expresses why you WANT to work there, and what you bring to the table that other people will not), and a small, 8.5" x 11" teaser. The teaser should have your name, contact info, and a small example of some of your work.

Then, the most important bit, wait 2-3 days, and call or SHOW UP. Do not ask whether or not you "made the cut". Ask for feedback. Say you have a lot more to show, and ask if there's anything else you could show them. This will allow you to tailor WHAT you are showing to, what they are interested in. It also develops a dialogue and form of communication. Be open to ANY feedback. I am in my current job because after they rejected me, I asked for just a basic portfolio review with professional designers, not a job. After getting some feedback, I modified my portfolio and showed them what I had a few days later. This was enough to land contract work. That later became a fulltime job.
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#81369 Meet&eat

Posted by JONGHDESIGN on 19 May 2011 - 07:25 PM

A meet&eat development update!

The concept sketch translated to a basic 3d model.
Great way to meet new people and cook together.
Still usable for both urban and 3rd world country use.

Points of attention for further development:

- Refinging the global design and details
- Mechanism of the 'roof' sliding system
- Energy for the grill and water system
- Materials and production
- Transportation possibilities

Further progress will follow soon!

@ Azuro1125, thank you for the feedback!

Attached Images

  • meet&eat_usage11.jpg
  • meet&eat_usage22.jpg
  • meet&eat_usage00.jpg

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#64053 Some Bottle Design Tricks

Posted by ragde on 03 January 2009 - 11:56 PM


Good enough for today...

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#56035 Looking To Get Into Industrial Design

Posted by Cyberdemon on 09 June 2008 - 10:39 PM

Visit www.idsa.org for a list of schools.

Florida doesn't have much to offer (The Fort Lauderdale program is still very young) but consider schools like SCAD, Georgia Tech and Auburn. All are within a reasonable driving distance and have very solid programs. If you want to venture further there are plenty of other schools worthy of consideration.

Transferring credits isn't always a great idea. The main reason being the foundation of design typically involves taking studio courses which are very intensive and you usually can't take more than 1 per semester. Because of this, even if you took all of your liberal arts classes at a community college, while you could transfer credits it wouldn't necessarily cost less or save you time, because you'll still need to spend 4 years to get your degree. I would speak with your guidance counsellor or give the admissions offices at some schools a call to find out what your best option would be.

If you think affording it is a problem, then there are always loans (or joining the military and using the GI bill to pay for school). I went to Virginia Tech specifically because the tuition price was nearly half of that at most private schools.
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